Just finished the game and I have some feedback for you!
-The story was good and well executed, although I would have liked more of it. Are you planning a sequel?
-The breathing of our character was downright annoying, it would have made more of an impact if it kicked in only certain moments / was more scarce.
-Music was awesome and sound like it fit the game! Although I would have liked something very ambient and quiet in the background while looking for the pages (something I would be willing to help with as a composer)
-I was not a fan of the text at the top, having it near (but not at) the bottom felt like it would have been ideal. Having it at the top felt distracting and that was the same spot to open the text which was weird.
-Clicking at the top of the screen to open the folder of text didn't feel natural. Maybe you could have something that wouldn't be immersion breaking to open the text? Maybe a small icon somewhere or even up on the arrow key since it doesn't get used.
These are just a few things that stood out as I was playing, overall I enjoyed my experience, it made me want more. Hope to see more from you!
You should simply need to set the notches to the correct locations and it would open automatically. I'm not sure why it wasn't working for you, because when I just tested it, it worked fine.
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Just finished the game and I have some feedback for you!
-The story was good and well executed, although I would have liked more of it. Are you planning a sequel?
-The breathing of our character was downright annoying, it would have made more of an impact if it kicked in only certain moments / was more scarce.
-Music was awesome and sound like it fit the game! Although I would have liked something very ambient and quiet in the background while looking for the pages (something I would be willing to help with as a composer)
-I was not a fan of the text at the top, having it near (but not at) the bottom felt like it would have been ideal. Having it at the top felt distracting and that was the same spot to open the text which was weird.
-Clicking at the top of the screen to open the folder of text didn't feel natural. Maybe you could have something that wouldn't be immersion breaking to open the text? Maybe a small icon somewhere or even up on the arrow key since it doesn't get used.
These are just a few things that stood out as I was playing, overall I enjoyed my experience, it made me want more. Hope to see more from you!
-Dakoda
Thank you for your feedback! While I probably won't make a sequel, I do agree with your suggestions and will modify the game as I see fit.
Sounds good! If you ever need testing and feedback or a composer reach out!
Hey, found the code for the safe in the basement but it doesn't seem to open, even when pressing the handle. Any idea how to get past that?
You should simply need to set the notches to the correct locations and it would open automatically. I'm not sure why it wasn't working for you, because when I just tested it, it worked fine.